Web / Experience
Atmos
A digital gallery where depth is the medium. Scroll drives real parallax in 3D—Three.js, WebGL, and custom GLSL. Not a slideshow. A room you move through.
Web / Experience
Atmos
A digital gallery where depth is the medium. Scroll drives real parallax in 3D—Three.js, WebGL, and custom GLSL. Not a slideshow. A room you move through.
01 / The question
Flat galleries are everywhere. What if the wall had depth?
Most “gallery” sites are the same pattern: a hero, a grid, lightbox, next. The work is good; the frame is thin. We asked a different question. What if scroll did not just push pixels upward but pulled you through layers—so each piece sat in space instead of stacking in a column? Atmos is that experiment. A digital gallery built to feel less like a page and more like a volume you traverse. Parallax here is not a CSS trick. It is distance, light, and motion keyed to how far you have travelled.

Depth as editorial
02 / The build
Three.js, WebGL, GLSL. Scroll is the conductor.
We built in the stack that earns the illusion. WebGL on the GPU. Three.js for scene, camera, and geometry. Hand-written GLSL where generic materials would have flattened the mood. Scroll is wired to the rig: camera drift, plane separation, and shader passes respond together so depth reads as intentional, not decorative. No template. No “3D widget” dropped into a landing page. Every frame is authored so the gallery behaves like one continuous space. Technical, yes—but always in service of how it feels to move through the work.

Scroll-driven parallax in the scene
03 / The experience
Quiet, hypnotic, and a little stubborn.
You scroll. The room reorganises. Works hang in depth instead of competing in a flat feed. The tone is restrained on purpose: let the motion and the GLSL do the talking. Atmos is a lab piece—a proof that editorial can live in three dimensions in the browser when you stop treating the viewport as a sheet of paper. Open the live site, use a trackpad or wheel, and watch the space breathe. That is the brief, answered in code.
Experience the site
One live demo. Explore the full experience below.
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